Arad

Arad is the southernmost region of the Almer Province, and also the hottest. Arad is broken into three different islands, with the provincial capital residing on the southern shelf. More powerful monsters make their home in the jungles of Arad, but also grow more powerful once the player accesses the southern shelf.

The pyramid on the eastern shelf is home to the Ascension; a sadistic cult bent on the complete annihilation of the region, and possibly beyond.

Adlan is the capital of the region, and also the capital of the Almer Province. It can be reached after the Ascension has been wiped out, and the bridge is funded.

Shrew plays no role in the storyline, but can still be accessed on the western shelf at any time.

Arad can only be reached once Part 2 of the story is complete.

The most powerful monster in the game can be found in the dried up river beds. They are an extremely rare encounter, and preparations are recommended if the player wishes to fight one. The Delvers are capable of delivering a one-hit kill to the player and his companions, so be cautious of this. When killed, the Delver has a 1 in 3 chance of dropping a Delver Scale, which can be sold at a shop for 250 Gold Coins.

In the southern shelf, the Ancient Delver can be found. This Delver is roughly three times more powerful than a normal Delver; but the prize is much more rewarding.